L've got a load of code on the screen at this very moment

I do really miss talking to the press and talking to consumers while the game's being developed because you get feedback about certain concepts within the game. Working on the game and then releasing it made more sense.

I think they interpret words like 'exciting' and 'great' in reference to story etc. as being promises that are there to be broken. This time round, I think it made an awful lot more sense to work on the game. I must admit Joe, I do really miss talking to the press and talking to consumers while the game's being developed because you get feedback about certain concepts within the game. Working on the game and then releasing it made more sense POE currency trade .


No Man's Sky seems to fit that description in modern context. I understand you visited Sean Murray shortly after NMS was released?

Yeah. I mean, it was an incredibly harrowing time for him and it had been an incredibly harrowing time for me to suddenly realise that the world has flipped and changed from one state to another. Quite obviously with No Man's Sky and some of my games in the past. People get very, very frustrated that the game isn't as they imagined or as it had been portrayed to them as they imagined. You can completely understand that in today's world, you can absolutely understand that. And of course when people get frustrated in today's world, they can be incredibly vocal about it which creates a tide of what people think.

For us, for me and Sean and whoever, we, hand on heart, we make these games because we love making games. We make these games because we want people to love making the games that we make. I can assure you that me and Sean and lot of other people I know aren't in this to steal people's money away, we're not in this to be evil; we're in this to try and make things that entertain people that we can be proud of.

I understand that in taking a step back from the press you've refocused your attention on coding, is that correct?

Yeah, that's right. When all of this happened, it was incredibly… I mean, I won't go into any detail, but it had an incredible impact on me, on my confidence, on my health, a lot of things. I thought: what am I going to do about this? I could sit in a corner and sulk and hide away, I could run out and become angrier than anybody else, or I could do that I think is the best thing to do. That is to relearn the art of coding, which I'd stopped doing on Black and White and hadn't done any since then. It took me quite a few months to get back into the swing of coding again and that's exactly what I'm doing—this is the first project that I've coded on since Black and White.

I've got a load of code on the screen at this very moment, it's a project codenamed Legacy and I obviously won't tell you anything about it because of everything I've just said but I'm finding that unbelievably exciting and exhilarating and really empowering. There are many times where it's one or two in the morning and I'm just giggling with excitement but I can have an idea and instantly get that idea into the game. I'm finding that super exciting buy POE chaos orbs .


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